Note: I designed this product as part of my work at Funsize.

In 2015, most HR software looked and behaved the same.

Tools like Workday were powerful but impersonal. Internal directories were static. Employee data lived in systems that felt designed for compliance—not people. Even when companies cared deeply about culture, their tools rarely reflected it.

Pingboard set out to be different.

My role was to help design Pingboard’s mobile experience—particularly on Android—at a time when human-centered HR software wasn’t yet the norm. The goal wasn’t just to store employee information, but to help teams understand who they work with.

The Context: HR Software in 2015

This work predates:

  • Modern people platforms
  • Culture-forward internal tools
  • The expectation that workplace software should feel friendly

At the time, HR apps were:

  • Dense
  • Administrative
  • Optimized for managers, not employees

Pingboard’s opportunity was to treat people as the product, not records.

Core Design Philosophy

1. People, Not Profiles

The design centered on identity, not metadata.

Profiles emphasized:

  • Faces first
  • Names, roles, and teams over IDs and fields
  • Personal details that encouraged recognition and connection

The intent was simple:

If you can recognize someone, you’re more likely to collaborate with them.

2. Mobile as a First-Class Experience

This wasn’t a companion app—it was a primary surface.

Employees needed quick answers:

  • Who’s on my team?
  • How do I contact them?
  • Who’s working remotely?
  • What’s happening today?

The Android app was designed for fast, glanceable interactions, not long sessions.

3. Lightweight Interaction Over Enterprise Heaviness

Enterprise software often equates seriousness with complexity.

Pingboard intentionally pushed back:

  • Clear hierarchy
  • Generous spacing
  • Simple navigation
  • Minimal configuration

The UI avoids feeling “official” while still being dependable.

Key Experience Areas

Profile Dashboard

The profile view was treated as the heart of the product.

It combines:

  • Identity
  • Availability
  • Context (role, team, location)
  • Personal signal without oversharing

Actions like contacting or "pinging" someone are kept close to the person—not buried in menus.

Android Profile Dashboard

Profile Viewing Own
Profile Overflow Menu
Profile Ping Active
Profile Scroll State

Presence & Availability

Subtle signals—like whether someone is remote—were designed to be:

  • Immediately visible
  • Non-intrusive
  • Socially informative

These cues help teams coordinate without requiring explicit messaging.

Team Views

Teams were presented visually, not hierarchically.

The goal was to:

  • Make team composition obvious at a glance
  • Reinforce belonging
  • Reduce the friction of finding the right person

This supported both onboarding and day-to-day collaboration.

Team View
Location View
Tags View
Tags - Many

Designing for Culture, Not Just Function

One of the most important aspects of this work was tone.

Copy, spacing, motion, and imagery were all used to signal:

  • Approachability
  • Trust
  • Humanity

HR software touches sensitive parts of people’s work lives. The product needed to feel safe, friendly, and respectful.

Constraints & Tradeoffs

Designing in 2015 meant working within:

  • Early Android material patterns
  • Smaller screens
  • Less mature design systems
  • Limited expectations for polish in internal tools

These constraints pushed the design toward clarity and restraint, rather than visual flourish.

What This Work Represented

Pingboard wasn’t trying to replace heavy HR systems.

It was carving out a new space:

  • A social layer for organizations
  • A living directory
  • A reflection of company culture

In many ways, it anticipated where internal tools would eventually go.

What I’m Most Proud Of

  • Designing HR software that felt human before it was expected
  • Treating employees as people, not rows in a table
  • Creating a mobile-first experience for internal tools
  • Balancing friendliness with trustworthiness

Closing Thoughts

Pingboard reinforced a lesson that’s stayed with me:

Internal tools shape culture as much as policies do.

By designing with empathy—especially in spaces traditionally dominated by bureaucracy—we can create systems that help people feel seen, connected, and supported at work.

Publication

This work was featured in UI Graphics: Beautiful User Interface Design for the Smartphone Age, a Japanese UI design book published in 2015.

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